SiegeLord's Blog
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Let the coding begin!
I spent 4 hours coming up with a terrible idea, and now I will try to code it up in the remaining time! I'm also livestreaming it, for everybody's amusement: twitch.tv/siegelordex.
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My game is literally on fire
I'll probably try to add some gameplay tomorrow...
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More fire
I'm a bit behind schedule. I've got probably 80% of the gameplay done, but very little actual content. Had a headache most of the day, which hasn't helped...
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Fight fire with fire!
I am done. This isn't my best entry, I think, but it is reasonably solid. I had a lot of trouble coming up with an idea, and had to take a few liberties with the rules. The biggest mistake I made was making this an isomatric tile-based game, which always takes forever due to compilcated tile movement code and the requirement for tons of graphics (the civilian graphics are particularly atrocious this time around). I'll try not to repeat this mistake again.
I'm submitting just the sources for now, but will make binaries for all the platforms soon.
Thanks to everybody who participated, with special thanks to Mark Oates and MiquelFire for screencasting and hanging out at #allegro, it was great fun.
Also thanks to Matthew for hosting again, he's awesome.