GullRaDriel's Blog
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Finally here
I made it to the registration, thanks to Matthew.
I already have an idea, and basically you'll be falling.
I hope I kept it simple enough to finish my entry !
Good luck to all !!
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Basics
Basic functionalities are up.
Added:
-GAME_ENV structure
-Error logging system to make further development easier
-Basic GFX modeHand written:
-Basic gameplay, pictars and soundsStatus:
-The Falling may come ! -
Back to coding
I have a few hours this morning that I can spend SpeedHacking.
I hope I'll make some progress !!
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First screenshot of gameplay
Here we are my friends.
May I have the time to finish it ?
Hell I even hand made the gfx's !!
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Main menu ready
Ready, functional and now some gameplay is active too.
I'm tired, see you tomorrow morning !
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Good morning !
A new Speed Hack day begin :-)
Happy coding everyone !
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TTF FTW
Nearly a working game.
Music and effects are OK.I need to:
- set the condition for ending a level
- use some better fonts
- make the text message working
- make the end level animation
- check some more collisions
- add some more particles
See you later . -
Uploading entry
I'm currently uploading my entry as it is nearly finished.
I may find some time during the 19 hour lefts, but not sure.
Anyway, entry finished :-D
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Sounds
My entry feature a home made annoying sound. Hope you'll like it ^^
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Uploaded entry
Fixed some more bugs / features ;-)
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The Fallings - ninja edit
There are still four hours left.
Let's use this time to polish the entry a little, and why not provide a linux binary ?
I uploaded (a new time), I messed up the ustrlen call on the activation textbox which allowed to put the right word followed by whatever and still achieve the goal, and removed some files that were unnecessary .
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Dependencies ...
Fixed missing dll's, have to upload... one mooooore tiiiime taaaaaa tataaaaaaaaaa
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Sounds
As I still have 2 hours left, I added some more sounds.
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Last hour edit resume
OK so far I have:
-added some more particles
-separated part of particle system to allow user defined nb_min_particle in config.txt
-added some more missing sounds (home made my bad)
-removed some compile flags
-replaced some residual allegro_message by n_logUploaded !!
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Final Edit
Here is the final package:
The Fallings !
-Move your guy using the mouse
-Mouse click to use your right OR your left lighsaber
-At some time you may have to enter the bombs activation codeSources:
http://www.speedhack.allegro.cc/entry/13/3861
Binaries:
http://www.speedhack.allegro.cc/entry/13/3861/1Last version screenshot:
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The Fallings - post-competition fixes
The post competition version fix/ try to fix:
-Unsupported GFX_MODE
-Missing boum.wav in some versionsAnd added Linux binary release :-D
Sources:
https://www.allegro.cc/files/attachment/609522
Binary+Datas:
https://www.allegro.cc/files/attachment/609523 -
VOTING !
For those who missed the link in the a.cc topic, here it is :
http://www.speedhack.allegro.cc/vote