Mark Oates's Blog
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Some screenshots
Looks like the hard part is done.
I can now point at any object in the scene, I have an isometric projection (really close), tiles, and a all the base code infrastructure for the game objects.
Progress is here:
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#BreakfastHack
I was up until about 5 am last night, so I made sure to make a good breakfast before I start day 2.
The word of the day for today is "gameplay".
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Pics!
dropping these here before I get back to the crazy...