
added:

double round(double a)
{
	return a > 0 ? floor(a + 0.5) : ceil(a - 0.5);
}


char cs[s.length()]; => char* cs = new char[s.length()];

added M_PI

removed blaze/common.h

removed hardcoded paths from map.*

added type != -1 to Map.cpp/putTile