Bonus Points x 2Posted by kenmasters1976 at 2011-07-23 18:41:21
I added a bonus multiplier and Perfect Bubble condition checking (for when you capture all bubbles of a color in a single attempt).
Also, hitting a bubble of a different color will cost you points. That is, you can actually have a negative score.
With this, the gameplay is basically completed. Now I'm going to put it into a limited number of levels of increasing difficulty.
By the way, if the player loses many points, the game will adjust by spawning less bubbles and/or reducing the number of colors in a level, thus fulfilling the Laziness rule.
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