GameplayPosted by Fishcake at 2011-07-23 09:41:44
Coming with a gameplay is hard for me. So what I did was choose a random gameplay and tried to fit all the game rules into that. I'm going for a tower defense game!
Color symbolism fits quite easily into it.
Random spawning of enemies can be considered as randomness.
The speed of the game can be dynamically changed to tolerate with the player's performance.
I'm still unsure how to make a brainwashing propaganda though. I guess I'll just try to squeeze this is during the last few hours. :P
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